StarCraft II delayed until 2010
Following the ominous silence around the StarCraft II beta, which was expected in July but failed to appear, we all suspected that StarCraft II might not see the light of day this year and Blizzard has confirmed that it’s long awaited RTS sequel will be delayed until sometime in 2010.
Following the ominous silence around the StarCraft II beta, which was expected in July but failed to appear, we all suspected that StarCraft II might not see the light of day this year and Blizzard has confirmed that it’s long awaited RTS sequel will be delayed until sometime in 2010. The games publisher Activision Blizzard, announced the delay during an investor’s earnings report yesterday.
According to Blizzard, the decision for the delay was based in their desire to release the first part of the StarCraft II trilogy, StarCraft: Wings of Liberty, alongside their newly re-vamped Battle.net networking service. “Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game,” said Blizzard in a follow up statement. “The upgraded Battle.net is an integral part of the StarCraft II experience and will be an essential part of all of our games moving forward. This extra development time will be critical to help us realize our vision for the service.”
It’s hardly surprising that Blizzard has put such an emphasis on getting Battle.net running before releasing StarCraft II, as it forms the lynch-pin of their anti-piracy measures for the game. Fear of rampant PC piracy is also part of the reasoning behind the decision to have StarCraft II ship without local area network play (LAN) forcing all players to connect through Battle.net- much to the chagrin of some of the StarCraft community.
Beyond those concerns Blizzard claims, the delay will give them further time to ensure StarCraft II, which has been in development since 2003, will ship with the standard of quality they require.
“Our mission is to develop games that deliver an epic entertainment experience. As part of that commitment, we will always take as much time as needed to ensure that our games and services meet the expectations of our players and the standard for quality that we set for ourselves as developers,” said Blizzard. “ As we work to make Battle.net the premier online gaming destination, we’ll also continue to polish and refine StarCraft II, and we look forward to delivering a real-time strategy gaming experience worthy of the series’ legacy in the first half of 2010.”
Blizzard promised to share more details about the beta, Battle.net, and StarCraft II’s launch “in the future.”


















AAAAAAAAAARRRRGGGGHHH!!!!!!
HOORRRRRAYYYY!
MMMEEEHHHH
Blizzard, I love you, but please, please, GET IT DONE ALREADY!!!!
I think Blizzard’s biggest folly is not so much having delays but making it so apparent to the gaming community. They shouldn’t have announced it so early when it was obviously in very infantile stages.
[...] StarCraft II was originally meant to have been released late this year, Blizzard recently announced that it was delaying the game until 2010, to ensure it launched simultaneously with their re-worked Battle.net, which wasn’t ready to go [...]
[...] When StarCraft II: Wings of Liberty was delayed earlier this month, Blizzard claimed that it was in order to finish up the new version of their online match making service Battle.net, which they claim is a cornerstone of the StarCraft II experience. With anticipation ridiculously high for the long promised title, and Blizzard keeping a tight lid on exactly what they intended to do with Battle.net, players had plenty of questions as to what expect from the new service. [...]
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