Posts Tagged ‘Indie’
You may recall a little game called Trials that was popular a few years back, in which you drove a motorbike over an obstacle course in a test of balance and skill. An online version was responsible for much lost time in our offices and developer RedLynx has just released a full-blown sequel that provides all new challenges, sexy new visuals and an online leaderboard. It's awesome and addictive and you need to buy it now from http://www.redlynxtrials.com/. ...
It's a bit of a shameless plug, but as Avernum V's from an indie developer that has thrived for nearly 20 years creating, publishing and digitally distributing top adventure games, I don't feel like I'm compromising my integrity when I say this game is awesome, one of the best in the series. I've taken a few days off work, I've got a ton of triple-A games to play, yet this 30MB download is consuming all my leisure ...
Hi folks! My name’s Ben! This is my first blog ever, I hope you’ll enjoy it – and do come back again to read my next blog entry, it’s a doozie! (Whatever a doozie is. I hope it’s a good thing)
Seriously, this is genuinely my debut blog. But I’m not gonna dwell on that, instead I’m going to vent bile and spleen over a subject that’s really hacking me off at the moment: casual gaming. Or, rather, some of the developers who are perpetuating it. Two gaming gurus in particular, Chris Taylor and Peter Molyneux, both spoke about opening their games out to a broader audience at GDC this month:
New Zealand indie developer Lexaloffle Games has released its latest title, Jasper's Journeys. A platformer in the style of the Apogee shareware classics, Jasper's is an unashamedly old-school adventure with exploration, monster-smooshing and pixel-perfect jumps. A demo is available for Windows and Macintosh and the full game costs just $19.95. Lexaloffle's previous titles also come highly recommended, particularly the fiendish and cutesy puzzler Chocolate Castle.